Borderlands 4 Gameplay Features Spotlight

     Borderlands 4 brings back similar and improved upon game features. New game mechanics for getting around the world now include dashing, double jumping, climbing, grappling, and gliding. There will also be dynamic weather, dynamic events, world bosses, and vault dungeons. 

     Split-screen couch co-op returns in Borderlands 4 along with the online. Players will be able to fast travel directly to their co-op partners if they get split away too far from each other. Loot will be per individual again so that players won't have to worry about who gets what. Difficulty will also be per player in co-op, one player can be playing the game on Easy or Normal while their teammate can be playing on Hard. Enemies will scale to each player's difficulty choice. I'm not usually a fan of that game mechanic. It ruins the overall game feeling and experience to me but I doubt I'll be playing co-op so I don't really care. I understand why it would be an option, I just think it's a bad one and does change how a game works and feels. Maybe it works really well in these games, though. I dunno.

     Weapons in Borderlands 4 will now have the chance to have different components from the different manufacturers which will give them stats that they normally wouldn't come with when it's just made by one manufacturer. If you're familiar with the series I believe you'll understand what I mean by that. I don't want to explain it all out for a brand new player. You can have a look at that in the Deep Dive video below if interested and skip to eleven minutes, forty seconds in for where they talk specifically on the weapon types and updates. That information is also on this announcement on Steam. They even have a gun running around on its own itty bitty legs while shooting at enemies. That's hilarious and awesome. 

     Gearbox wanted to try making loot feel special again in Borderlands 4. They worked on making the rarity of items feel more important, especially the legendaries. I've really enjoyed my legendaries in Borderlands 3 so far but I haven't beaten all of the story content or started any end game in it so I dunno how different the end game might feel when it comes to loot. After completing the campaign in BL4 you'll be able to replay all Missions and Boss fights while keeping your progress. It's basically the same exact thing as New Game Plus but with a different interface. That's great.

     I recently decided to jump back into Borderlands 3. Playing Trepang2 put me in the mood to play some fun arcade shooters again. I even kinda wanna return to the Saints Row reboot. Coincidentally, I noticed that the new Gameplay Deep Dive for Borderlands 4 just came out today. I had no idea, man. I hadn't really seen anything. I was just in the mood for a good and fun shooter and figured I might as well give BL3 a try again. I had over twenty hours played on it already but then fell out of the mood for it. I'm loving it at the moment. I always thought it was entertaining and funny. I'm not sure what exactly the public opinion hates on it for. It has stupid parts but almost every single game does. The final campaign missions have been pretty epic.

     Borderlands 4 looks pretty cool. It is developed by Gearbox and published by 2K. It is set to release on PlayStation 5, Xbox S|X, and PC on September 12, 2025. Thanks for reading. Game on.

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